The climbing gloves require you to hold in the direction your holding on to, always sprinting, 3 minutes to ghost arrival to name a few. They've made plenty of great additions, but the changes to pre-existing elements are also super interesting in how they force experienced players of the first to alter or adopt new ways of thinking about how they play. I'm one of the people who watched a hell of a lot of other people playing the first one before ever playing myself and still ended up with several hundred hours played. I've played around 4 or so hours thus far, and I REALLY enjoy. I'm just rambling, but where are you at? I'm looking forward to looking up some secrets once I finish the game for the first time. Some of the enemies seem kind of angry now instead of cute, especially the snakes and monkeys. The art was kind of off-putting at first, but I feel like this new style has a bit more personality. ![]() The new mechanics fit in great, and the new enemy designs seem pretty well thought out (but why do some take 3 hits?). I was kinda tired of the first level theme after an hour (luckily, I got that first shortcut). But I'm finding that there's only one song per area? That's been the single biggest drawback so far. One of the reasons I can always go back to Sonic and Mario is the dope music. I quickly came to realize that the music isn't hooking me, so the game might not hook me as much. I'm finding that after getting a hang of the first few areas, it's entirely possible to breeze through them like the original ones. ![]() I'm doing my best to avoid looking anything up as the exploration and discovery is a huge part of the game. Its best quality is that it feels like I'm playing Spelunky again for the first time (just with more familiarity with the mechanics and items).īut I kicked my daily addicition and now play that game every month or two. Which is good because I have 1,000+ hours in that game. I guess this is just an impressions thread.įirst thing I noticed is that this is really more Spelunky. And I'm having such a hard time evaluating this game.
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